Starting Board Level_659 has 21 cells, 0 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_659.txt Level_659
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,0) Special type 22 (-2,1) T22 Open tile (-2,2) Open tile (-2,3) Special type 22 (-1,-1) T22 Open tile (-1,0) Open tile (-1,1) Blocker (-1,2) Open tile (0,-2) Open tile (0,-1) Open tile (0,0) Locked tile (0,1) Special type 22 (0,2) T22 Open tile (1,-3) Blocker (1,-2) Locked tile (1,-1) Blocker (1,0) Locked tile (1,1) Special type 22 (2,-2) T22 Locked tile (2,-1) Special type 22 (2,0) T22 Board Details Score targets 0 Blockers 3 Layer tiles 0 Counters 0 Locked markers 4 Conveyors 1
Type 1 x 9, Type 3 x 3, Type 12 x 4, Type 22 x 5
Generator Notes Level name: Level_659 Max score: 290 Starting color count: 5 Color add timing: 7,10,14 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,4,7,6,5,4,>4,5 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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