Starting Board Level_684 has 26 cells, 1 preset color stack
, and 0 score target
s.
Main Levels Medium Level_684.txt Level_684
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,-1) Special type 7 (-2,0) T7 Special type 7 (-2,2) T7 Open tile (-2,3) Open tile (-1,-2) Open tile (-1,-1) Stage target (-1,0) 6 Stage target (-1,1) 6 Open tile (-1,2) Open tile (-1,3) Stage target (0,-2) 6 Blocker (0,-1) Open tile (0,0) x2 x2 x2 Blocker (0,1) Stage target (0,2) 6 Open tile (1,-3) Open tile (1,-2) Stage target (1,-1) 6 Stage target (1,0) 6 Open tile (1,1) Open tile (1,2) Open tile (2,-3) Open tile (2,-2) Blocker (2,-1) Open tile (2,0) Open tile (2,1) Board Details Score targets 0 Blockers 3 Layer tiles 0 Counters 0 Locked markers 2 Conveyors 0
Type 1 x 15, Type 3 x 3, Type 6 x 6, Type 7 x 2
Generator Notes Level name: Level_684 Max score: 320 Starting color count: 5 Color add timing: 7,10,14 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,8,7,6,4,5,>4,5 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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