Starting Board Level_697 has 25 cells, 0 preset color stack
s, and 9 score target
s.
Main Levels Hard Level_697.txt Level_697
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Open tile (-2,3) Open tile (-2,4) Score target (-1,-1) ★ 210 Score target (-1,0) ★ 180 Open tile (-1,1) Blocker (-1,2) Score target (-1,3) ★ 30 Score target (0,-2) ★ 240 Special type 28 (0,-1) T28 Score target (0,0) ★ 150 Special type 28 (0,1) T28 Score target (0,2) ★ 60 Score target (1,-3) ★ 270 Blocker (1,-2) Open tile (1,-1) Score target (1,0) ★ 120 Score target (1,1) ★ 90 Open tile (2,-3) Open tile (2,-2) Open tile (2,-1) Open tile (2,0) Open tile (2,1) Board Details Score targets 9 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 12, Type 2 x 9, Type 3 x 2, Type 28 x 2
Generator Notes Level name: Level_697 Max score: 300 Starting color count: 5 Color add timing: 8,13,17 Shell target: 6 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 9,7,8,7,6,>7,6 [V3] Rule set: default [V3] Fix set: default [V3] Key-color max wait: 2 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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