Starting Board Level_725 has 29 cells, 10 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_725.txt Level_725
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Special type 28 (-2,-1) T28 Open tile (-2,0) Open tile (-2,1) Open tile (-2,2) Special type 28 (-2,3) T28 Open tile (-1,-2) x2 x2 Open tile (-1,-1) Layer tile (-1,0) 3 x2 x2 Layer tile (-1,1) 3 x2 x2 Open tile (-1,2) Open tile (-1,3) x2 x2 Open tile (0,-3) Open tile (0,-2) Layer tile (0,-1) 3 x2 x2 Blocker (0,0) Layer tile (0,1) 3 x2 x2 Open tile (0,2) Open tile (0,3) Open tile (1,-3) x2 x2 Open tile (1,-2) Layer tile (1,-1) 3 x2 x2 Layer tile (1,0) 3 x2 x2 Open tile (1,1) Open tile (1,2) x2 x2 Special type 28 (2,-3) T28 Open tile (2,-2) Open tile (2,-1) Open tile (2,0) Special type 28 (2,1) T28 Board Details Score targets 0 Blockers 1 Layer tiles 6 Counters 0 Locked markers 0 Conveyors 1
Type 1 x 18, Type 3 x 1, Type 4 x 6, Type 28 x 4
Generator Notes Level name: Level_725 Max score: 0 Starting color count: 5 Color add timing: 11,15,21 Shell target: 8 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 10,8,10,9,8,>9,8 [V3] Rule set: default [V3] Fix set: default [V3] Key-color max wait: 1 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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