Starting Board Level_791 has 26 cells, 0 preset color stack
s, and 0 score target
s.
Main Levels Hard Level_791.txt Level_791
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Stage target (-2,0) 6 Stage target (-2,1) 6 Stage target (-2,2) 6 Stage target (-2,3) 6 Stage target (-1,-2) 6 Stage target (-1,-1) 6 Blocker (-1,0) Open tile (-1,1) Open tile (-1,2) Stage target (-1,3) 6 Stage target (0,-3) 6 Special type 22 (0,-2) T22 Special type 22 (0,-1) T22 Special type 22 (0,0) T22 Special type 22 (0,1) T22 Stage target (0,2) 6 Stage target (1,-4) 6 Open tile (1,-3) Open tile (1,-2) Blocker (1,-1) Stage target (1,0) 6 Stage target (1,1) 6 Stage target (2,-4) 6 Stage target (2,-3) 6 Stage target (2,-2) 6 Stage target (2,-1) 6 Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 6 Conveyors 0
Type 1 x 4, Type 3 x 2, Type 6 x 16, Type 22 x 4
Generator Notes Level name: Level_791 Max score: 340 Starting color count: 5 Color add timing: 6,9,15 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,8,7,6,5,4,>5,6 [V3] Rule set: default [V3] Fix set: default [V3] Key-color max wait: 3 Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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