Starting Board Level_Calendar_H_28 has 21 cells, 0 preset color stack
s, and 0 score target
s.
Calendar Hard Easy Level_Calendar_H_28.txt Level_Calendar_H_28
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Special type 7 (-2,-1) T7 Open tile (-2,0) Blocker (-2,2) Open tile (-1,-2) Stage target (-1,-1) 8 Open tile (-1,0) Open tile (-1,1) Open tile (-1,2) Open tile (0,-3) Stage target (0,-1) 8 Stage target (0,0) 8 Stage target (0,1) 8 Special type 7 (0,2) T7 Open tile (1,-3) Stage target (1,-2) 8 Open tile (1,-1) Open tile (1,0) Open tile (1,1) Special type 7 (2,-3) T7 Open tile (2,-2) Blocker (2,0) Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 11, Type 3 x 2, Type 7 x 3, Type 8 x 5
Generator Notes Level name: Level_Calendar_H_28 Max score: 210 Starting color count: 5 Color add timing: 14,18,29 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 11,12,14,13,14,>13,14 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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