Starting Board Level_123_HM has 30 cells, 0 preset color stack
s, and 16 score target
s.
HM Series Hard Level_123_HM.txt Level_123_HM
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Score target (-2,-1) ★ 140 Score target (-2,0) ★ 220 Blocker (-2,1) Score target (-2,2) ★ 320 Score target (-2,3) ★ 280 Score target (-1,-2) ★ 60 Stage target (-1,-1) 6 Stage target (-1,0) 6 Score target (-1,1) ★ 20 Stage target (-1,2) 6 Stage target (-1,3) 6 Score target (-1,4) ★ 120 Open tile (0,-2) Score target (0,-1) ★ 200 Stage target (0,0) 6 Stage target (0,1) 6 Score target (0,2) ★ 150 Open tile (0,3) Score target (1,-3) ★ 100 Stage target (1,-2) 6 Stage target (1,-1) 6 Score target (1,0) ★ 40 Stage target (1,1) 6 Stage target (1,2) 6 Score target (1,3) ★ 80 Score target (2,-3) ★ 180 Score target (2,-2) ★ 260 Score target (2,-1) ★ 300 Blocker (2,0) Score target (2,1) ★ 240 Board Details Score targets 16 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 2, Type 2 x 16, Type 3 x 2, Type 6 x 10
Generator Notes Level name: Level_123_hm Max score: 380 Starting color count: 5 Color add timing: 8,18,30 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 8,6,5,4,5,3,>4,5 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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