Starting Board Level_165 has 23 cells, 2 preset color stack
s, and 0 score target
s.
Main Levels Easy Level_165.txt Level_165
Navy 0 Green 1 Red 2 Purple 3 Yellow 4 Blue 5 White 6 Black 7
Blocker (-2,-1) Special type 7 (-2,0) T7 Open tile (-2,1) x4 Stage target (-2,2) 6 Stage target (-1,-2) 6 Stage target (-1,-1) 6 Stage target (-1,0) 6 Stage target (-1,1) 6 Stage target (-1,2) 6 Stage target (0,-2) 6 Stage target (0,-1) 6 Stage target (0,0) 6 Stage target (0,1) 6 Stage target (0,2) 6 Stage target (1,-2) 6 Stage target (1,-1) 6 Stage target (1,0) 6 Stage target (1,1) 6 Special type 7 (1,2) T7 Special type 7 (2,-2) T7 Open tile (2,-1) x4 Stage target (2,0) 6 Blocker (2,1) Board Details Score targets 0 Blockers 2 Layer tiles 0 Counters 0 Locked markers 0 Conveyors 0
Type 1 x 2, Type 3 x 2, Type 6 x 16, Type 7 x 3
Generator Notes Level name: Level_165 Max score: 0 Starting color count: 5 Color add timing: 8,14,16 Generator: V3 [V3] Regions: 5 [V3] Empty-cell budget: 7,7,5,6,5,>6 [V3] Rule set: default [V3] Fix set: default Hints Review the starting board before moving color stacks. Use the preset piles and special tile markers to plan the order of moves. Walkthrough Start by identifying the colored stacks already placed on the board. Clear or satisfy score target and special tiles while keeping enough open cells for later color additions.
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